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Salt MapJourney games, charted port to port

Port 06 · Petria · By road

Road 96

Teenagers hitchhike towards a border in a troubled country. Every trip meets the same strange characters in new ways.

4.5of 5Fair winds
Road 96 official artwork
Official artwork © DigixArt / Ravenscourt

Log of the voyage

  1. Day 1

    Departure

    A teenager by the roadside, a thumb out. Each ride is a new short story.

  2. Day 2

    The passage

    Characters return across trips, and your choices ripple. The soundtrack is great.

  3. Day 3

    Safe harbours

    Each trip is an episode; stop at the end of one.

What you do

Hitchhike, walk and drive, make choices in conversations and mini-games, and shape both your trip and the country's election.

Who should sail

Teens and adults who like story-rich road trips.

Fair winds

  • Great characters
  • Choices matter
  • Brilliant soundtrack

Rough water

  • Some mini-games are weak
  • Political themes

Soundings

JourneyHow good it feels to travel.4.4
PlaceMemorable places along the way.4.4
MoodAtmosphere, music and story.4.6
Fair to youPrice, length, safe harbours.4.5

Overall 4.5 out of 5 · how we score

Landfall

A road trip of short stories. One ride at a time.

Logged by the Salt Map desk. Updated 25 October 2026. Facts checked against publisher and store pages at that date.